
Rider
A downloadable game
Rider
"Delivery is a matter of life and death. Survival is a matter of paying off the debt."
Rider is a dystopian delivery survival game set in a neon-lit cyberpunk city where the gap between the rich and the poor is extreme. You play as a delivery rider who wakes up every morning to debt collection notices. In this world, even breathing costs money, and the only way to survive is to take on high-risk, high-return delivery jobs.
Key Features
- Dystopian Delivery: Navigate through the harsh contrast between the luxurious Upper City and the gritty, dangerous Underworld to complete your high-risk deliveries.
- Immersive Storyline: Experience a tense narrative filled with tight NPC interactions, where you can truly feel the weight of your growing debt.
- Detailed Pixel Aesthetics: Immerse yourself in a beautifully crafted cyberpunk world built with meticulous pixel art and moody neon lighting.
Current Development Stage
We are currently shaping up the overall world-building, dialogue scripts, and visual concepts.

▲ Visual identity and mood of the cyberpunk cityscape.


▲ Early background sketches showcasing the dangerous lower sectors.
We are sharing our entire journey through regular Devlogs right here on itch.io. If you are interested in our project, please follow the page and leave your thoughts in the comments below!
| Updated | 5 days ago |
| Status | In development |
| Author | LeeSu |
| Genre | Action |
| Tags | Arcade, Cyberpunk, Dystopian, Fast-Paced, grappling-hook, Parkour, Physics, Pixel Art, Singleplayer, Story Rich |
| Content | No generative AI was used |
Development log
- Devlog #8 | Resizing Characters and Structures, Door Puzzle Progress5 days ago
- Devlog #7 | Dialogue UI Revamp, Tutorial Overhaul & Animation Updates12 days ago
- Devlog #6 | Underground City & Rider (Initial Story & Dev Update)19 days ago
- Devlog #5 | Map Auto-Generation Updates and Navigation Map UI26 days ago
- Devlog #4 | Aim Assist, Enemy Patrols, and Efficient Map Generation33 days ago
- Devlog-3 | Expanding the World: Safehouse & NPCs54 days ago
- Devlog-2 | Bringing the Dystopia to Life in Pixels61 days ago
- Devlog-1 | The Beginning of a Debt-Ridden Rider77 days ago


Comments
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Hi, I'm the developer of Rider, a dystopian delivery survival game. In a neon-lit cyberpunk city with extreme wealth gaps, you play as a debt-ridden rider taking on high-risk delivery jobs just to survive day by day.
Right now, I'm focusing on building an immersive storyline with tense NPC interactions, alongside crafting detailed pixel art for this harsh world. I'll be sharing our delivery journey through regular Devlogs right here.
Please feel free to leave your thoughts, feedback, or cheering words about the concept. Thank you! 🙏