
9Clock OverPack
### 9Clock OverPack
You hit snooze five times. It's **8:30**. Your train leaves at **9:00**.
Tear through the room, cram what matters into one suitcase, and **get the zipper shut** —
because a bag you couldn't close is a bag you didn't bring.
### What you actually do
- **Four hand slots.** A passport takes one, a laptop takes two, a backpack takes three.
Carrying the backpack means the laptop stays. *Every trip to the suitcase is a decision.*
- **A 5×6 grid, two layers deep.** Thin things can be stacked on; whatever's underneath
stays trapped until you dig it out. Overpack and the lid starts to lift.
- **The zipper fights back.** The fuller the case, the faster the needle and the tighter
the window. Miss three times and the bag bursts across the floor.
- **Domestic or overseas.** A train trip doesn't need your passport — pack it anyway and
you've wasted a slot. A flight won't let a power bank into checked baggage.
- **What you leave behind comes back.** Every item has an epilogue.
Forget the charger and you'll read exactly how that went.
### Five ways to run it
| | |
|---|---|
| **Tutorial** | Ten guided steps, no timer pressure, no score. |
| **Easy** | Someone already packed half the case for you. |
| **Normal** | The room, the case, the door. Start here. |
| **Hard** | The taxi is waiting with the meter running — big luggage goes in the trunk. |
| **Chaos** | The room starts turned upside down. Items **bolt out of your hands** when you reach for them, drawers spit their contents at you, and the bag bursts twice as hard. |
### Controls
| Key | Action |
|---|---|
| WASD · Shift · Mouse | Move · Run · Look |
| E | Pick up / Open drawers / Start packing / Front door |
| Q | Drop what you're holding |
| LMB · R · RMB | Place · Rotate · Return to hand |
| X | Discard |
| SPACE | Close the case → zipper QTE |
| TAB | Leave the packing view |
### Notes
The room, the furniture and every item are **generated entirely from code** — there is no
hand-authored scene file. Online leaderboards per difficulty.
Available in English, 한국어, 日本語, 简体中文.
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | LeeSu |
| Genre | Puzzle |
| Tags | 3D, Comedy, First-Person, inventory, Low-poly, Short, Singleplayer, Time Attack, Unity |
| Content | No generative AI was used |



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